Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
68988
?
28337
?
14675
?
24502
?
8291
?
19651
?
17372
?
38325
?
26982
?
38317
Total damage to objectives
22527
29167
2684
7168
1777
14946
58236
10520
27821
13272
Total damage to buildings
7080
9199
947
3128
1056
2044
3030
1309
12718
1937
Total damage shielded
0
0
0
0
2314
0
0
0
0
0
Total heals on teammates
0
0
0
634
1446
0
0
0
0
1537

Abilities usage

in numbers

Steel Tempest (Q)

189xpressed

Wind Wall (W)

32xpressed

Sweeping Blade (E)

71xpressed

Last Breath (R)

5xpressed

?

Yasuo

Toughest Matchups

These champions counter Aatrox
Kayle
Kayle
64.6%
164 Matches
AurelionSol
AurelionSol
58.1%
403 Matches
Renekton
Renekton
57.8%
206 Matches
Pantheon
Pantheon
57.5%
259 Matches
Garen
Garen
57.1%
168 Matches
Ekko
Ekko
56.0%
336 Matches
Malzahar
Malzahar
55.7%
1117 Matches
Vex
Vex
55.0%
826 Matches
Talon
Talon
55.0%
320 Matches
Vladimir
Vladimir
54.6%
773 Matches

Skill path

Most popular ability leveling order
?
P
Way of the Wanderer
?
Q
Steel Tempest
1
4
5
7
9
?
W
Wind Wall
3
14
15
17
18
?
E
Sweeping Blade
2
8
10
12
13
?
R
Last Breath
6
11
16

Summoner spell

Most popular spells
?
?
48.4% WR(22735 Matches)
?
?
48.5% WR(13444 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.73% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Yasuo
?
Ahri
0.67KDA3.57
0.18%Kill Participation0.53%
10Vision Score14
14,675Damage Dealt38,325
0Max CS Advantage70
43CS in First 10 Minutes63

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead4
Blue64,134G
Difference+8,113G
Red72,247G
?
17,525G
?
15,349G
?
9,261G
?
12,663G
?
9,336G
5,138G
1,245G
5,482G
3,853G
5,161G
12,387G
?
14,104G
?
14,743G
?
16,516G
?
14,497G
?